
The collection will be fully optimized for both Xbox Series X and S, though due to the different system specs the optimizations will be slightly different. The obvious distinction between the two is that the X can play the Halo games at up to 4K resolution while the S has a maximum resolution of 1440p. The good news for both systems is that Campaign and Multiplayer modes in The Master Chief Collection will play at 120fps, resulting in Halo looking smoother than ever before on a console. It seems 120fps is the target for first-party Xbox titles moving forward because both Halo: Infinite and Gears 5 multiplayer target that framerate on Xbox's next-gen systems. Back to Halo, the games in the collection will also have an adjustable field of view, a feature previously common on PC that more and more first-person shooters are now adding to consoles, and what Xbox calls "split-screen improvements" though it isn't quite clear what that entails.
The Master Chief Collection contains enhanced versions of Halo: Reach, Halo: Combat Evolved Anniversary, Halo 2: Anniversary, Halo 3, Halo 3: ODST, and Halo 4, making it the definitive way to experience Halo for both old and new players alike. Halo: The Master Chief Collection on Xbox Series X|S will be available on November 17 as a free upgrade for players who own the collection on current-gen hardware and as a part of Xbox Game Pass. If you want to jump into the action immediately, the package is currently 30% off on the Microsoft Store and costs $27.99.
For more Xbox news, check out our list of 7 scary games you can play now on Xbox Game Pass and our buying guide for the Xbox Series S.
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